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Die Zillions Rules Files (*.zrf)

Anbei eine (Spiel-)Regelfile für Isola. Leider ist mir momentan nicht bekannt, wo ich eine gute Erklärung zu den Rules-Files finde. Ich müsste verschiedene Spiele die ich kenne (z.B. Schach - Chess) anschauen um die Befehle alle zu verstehen. \sourceon Isola.zrf ;Hacked and slashed by L. Lynn Smith ;Send all comments to: llsmith@ev1.net (define step ( $1 (verify empty?) (add-partial blocking) ) ) (define block ( $1 (verify empty?) (add-copy Soldier) ) ) (game (title "Isola") (description "Isola is a two player game on an 8x6 field.\\ Each player must move their King one orthogonal or diagonal vacant point, then must drop one Soldier onto any vacant point of the field.\\ The game is lost by the first player who is unable to preform their move." ) (history "Isola was developed by Bernd Kienitz\\ Zillions implementation by L. Lynn Smith" ) (board (image "Images\Isola\8x6Brd.bmp") (grid (start-rectangle 6 6 38 38) (dimensions ("a/b/c/d/e/f/g/h" (32 0)) ("6/5/4/3/2/1" (0 32)) ) (directions (n 0 -1)(s 0 1)(w -1 0)(e 1 0) (ne 1 -1)(nw -1 -1)(se 1 1)(sw -1 1) ) ) ) (players White Black) (turn-order (White normal)(Black normal)) (animate-drops false) (animate-captures false) (board-setup (White (King a4) ) (Black (King h3) ) ) (loss-condition (White Black) stalemated) (piece (name King) (help "King: steps one diagonal or orthogonal") (description "King: steps one diagonal or orthogonal") (image White "Images\Isola\w_king.bmp" Black "Images\Isola\b_king.bmp" ) (moves (move-type normal) (step n)(step s)(step e)(step w) (step ne)(step nw)(step se)(step sw) (move-type blocking) (block a1)(block a2)(block a3)(block a4)(block a5)(block a6) (block b1)(block b2)(block b3)(block b4)(block b5)(block b6) (block c1)(block c2)(block c3)(block c4)(block c5)(block c6) (block d1)(block d2)(block d3)(block d4)(block d5)(block d6) (block e1)(block e2)(block e3)(block e4)(block e5)(block e6) (block f1)(block f2)(block f3)(block f4)(block f5)(block f6) (block g1)(block g2)(block g3)(block g4)(block g5)(block g6) (block h1)(block h2)(block h3)(block h4)(block h5)(block h6) ) ) (piece (name Soldier) (help "Soldier: dropped onto field and does not move") (description "Soldier: dropped onto field and does not move") (image White "Images\Isola\w_soldier.bmp" Black "Images\Isola\b_soldier.bmp" ) ) ) \sourceoff
 
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